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DirectX+HLSL/Graphics/Compute All-in-One (Paperback)

Discover the masterpiece that's captivating readers worldwide. DirectX+HLSL/Graphics/Compute All-in-One (Paperback) is transforming how we think about Computer Graphics, Game Development, Programming, Software Development, GPU Computing.

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DirectX+HLSL/Graphics/Compute All-in-One (Paperback)
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DirectX+HLSL/Graphics/Compute All-in-One (Paperback)

June 25, 2025
ISBN: 9798289659729
Computer Graphics, Game Development, Programming, Software Development, GPU Computing
4.2
Rating
82
Reviews
184
Pages
37
Weeks Listed
96%
Recommended
4.2 (82 reviews)

This groundbreaking work by our esteemed author has been described as "a masterpiece of our time" by critics. DirectX+HLSL/Graphics/Compute All-in-One (Paperback) delves deep into Computer Graphics, offering readers unparalleled insights and practical knowledge.

With 184 pages of meticulously researched content, this book has already helped 1142+ readers transform their understanding of DirectX.

Computer Graphics Game Development Programming Software Development GPU Computing DirectX DirectX 12 HLSL GPU Programming Graphics Pipeline Ray Tracing Compute Shaders Game Development Rendering Optimization Shader Development

Reader Reviews

Taylor Moore
Taylor Moore
Fiction Addict from San Diego | Member since 2020

I absolutely loved DirectX+HLSL/Graphics/Compute All-in-One (Paperback)! As someone who's been interested in Programming for years, this book really spoke to me. The way the author presents the material is both engaging and informative. I found myself highlighting passage after passage.

Posted on February 13, 2026
Cameron Lewis
Cameron Lewis
Reviewer from Seattle | Member since 2017

Loved this take on Programming. 5 stars!

Posted on January 31, 2026
Blake White
Blake White
Story Analyst from Dallas | Member since 2024

DirectX+HLSL/Graphics/Compute All-in-One (Paperback) changed my perspective on Computer Graphics. The personal anecdotes mixed with professional insights made for a compelling read that I couldn't put down. I've already recommended it to several friends!

Posted on February 13, 2026

Reader Discussions

Casey Johnson
Casey Johnson
Reading Strategist from Miami
While I enjoyed DirectX+HLSL/Graphics/Compute All-in-One (Paperback), I think the review overlooks the detail development which deserves more attention.
2026-02-09
Riley Brown
Riley Brown
Reading Strategist
While I enjoyed DirectX+HLSL/Graphics/Compute All-in-One (Paperback), I think the review overlooks the technical aspects which deserves more attention.
2026-02-07
Alex Miller
Alex Miller
Fiction Addict from Miami
Great review! DirectX+HLSL/Graphics/Compute All-in-One (Paperback) is indeed one of the best books I've read about the author's unique perspective.
2026-02-06
Avery Brown
Avery Brown
Fiction Addict from Los Angeles
After reading DirectX+HLSL/Graphics/Compute All-in-One (Paperback), I have to disagree with some points in this review. Specifically the practical applications.
2026-02-18
Avery Anderson
Avery Anderson
Plot Sleuth
Great review! DirectX+HLSL/Graphics/Compute All-in-One (Paperback) is indeed one of the best books I've read about the technical context.
2026-02-06
Quinn Clark
Quinn Clark
Bookworm Extraordinaire from Los Angeles
This review captures exactly how I felt about DirectX+HLSL/Graphics/Compute All-in-One (Paperback)! Especially the part about the detail development.
2026-02-12
Sage Lewis
Sage Lewis
Fiction Addict
Great review! DirectX+HLSL/Graphics/Compute All-in-One (Paperback) is indeed one of the best books I've read about the detail development.
2026-01-28
Finley Jones
Finley Jones
Cover Art Curator from Miami
This review captures exactly how I felt about DirectX+HLSL/Graphics/Compute All-in-One (Paperback)! Especially the part about the detail development.
2026-02-19
Harper Anderson
Harper Anderson
Bibliophile
While I enjoyed DirectX+HLSL/Graphics/Compute All-in-One (Paperback), I think the review overlooks the technical aspects which deserves more attention.
2026-02-03
Skylar Jackson
Skylar Jackson
Chapter Hopper
After reading DirectX+HLSL/Graphics/Compute All-in-One (Paperback), I have to disagree with some points in this review. Specifically the practical applications.
2026-01-27